Gaming is defined as the active use of computers and other interactive media for the purpose of entertainment or stimulation. A computer game or video game is a video game that involves interaction with an external user interface (an electronic device) or internal user device through a computer network, personal computer, or other interactive media, including networks of multiple devices or applications that support user interaction. There are three broad categories of games: text-based games, arcade games, and computer games. All other categories involve specialized game play to satisfy a variety of requirements by the users.
One of the most prominent examples of this new type of entertainment is online gaming, which has become one of the most popular pastimes on the World Wide Web. Online gaming devices include personal computers, handheld game consoles, video game consoles, hand held devices such as cameras and cell phones, all designed to provide users with an opportunity to interact in a virtual world that typically includes graphics, sounds, graphics, and synchronized action that are delivered via a network of devices. Most internet users have access to wireless broadband internet, a high speed Internet service, and various gaming devices that they may use to participate in the game. In some instances, video streaming is also used to deliver highly realistic graphics, which can be controlled by the game players themselves.
In the early 1990s, the release of the PlayStation changed the way video gaming was perceived all over the world. The PlayStation provided a platform for different types of game players to have a chance to enjoy the benefits of what we know today as video gaming. Video gaming devices include video televisions, computers, handheld game consoles, digital motion capture cameras, and various other types of interactive media.